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Crysis Multi-player video was released
Started by
banj0
, May 12 2007 07:07 AM
16 replies to this topic
#1
Posted 12 May 2007 - 07:07 AM
#2
Posted 12 May 2007 - 05:57 PM
That kinda made me sick. Really jumpy and very fast motion. Looks good though, of course.
I thought it was going to be DX10? Or is it just this video that's not?
I thought it was going to be DX10? Or is it just this video that's not?
#3
Posted 12 May 2007 - 07:41 PM
Yeah, it's both dx9 and dx10 now.
#5
Posted 13 May 2007 - 04:14 AM
It looks really good
#6
Posted 16 May 2007 - 01:29 AM
Man thats what Im talking about!!! Is this game out yet or what? Have'nt been to Wally World in a while!
#7 Guest_scaramonga_*
Posted 16 May 2007 - 01:44 AM
Yup most will not know that this game has now been coded to run on DX9 as well as DX10 when released.......I wonder why that is??
#9
Posted 16 May 2007 - 11:48 AM
Quote
MY guess? XP DX10?
That would be very good for everyone, except M$
#10
Posted 16 May 2007 - 03:35 PM
MS will never release DX10 for xp. Sorry, it just won't happen. That will be what sells copies of Vista for them. That would be like MS releasing Halo on the PS3 so they could sell more copies. And that guy that is hacking the thing to make it work on XP, he will get sued into the ground.
#11
Posted 17 May 2007 - 10:22 PM
The only game that has ever made me want to buy it, so you know it has to be a great game right. Cool it will do dx9 and dx10 since I no longer wish to waste $ on pc parts, more important things have taken priority.
#12
Posted 17 May 2007 - 10:59 PM
Looks sweet, but what's up with the jumpiness?
Is that the video, perhaps some bugginess still in the game, or just what we can expect from using the "super speed" function of the power suit thingimabob?
Is that the video, perhaps some bugginess still in the game, or just what we can expect from using the "super speed" function of the power suit thingimabob?
#13
Posted 19 May 2007 - 07:13 PM
Not sure what you guys mean about "jumpiness." As in game speed? It does look like there's a speed burst of some sort.
And from what I've read, the game can be run in both DX10 and DX9, kinda like how HL2 could be run in DX8 back in the day. I wish they'd release a full-on DX10 multi-player vid.
And from what I've read, the game can be run in both DX10 and DX9, kinda like how HL2 could be run in DX8 back in the day. I wish they'd release a full-on DX10 multi-player vid.
#14
Posted 20 May 2007 - 04:30 PM
From what I hear you can't even tell the difference right now which sucks. But they are saying they will do patches that add more detail to the engine throughout the lifespan of the game which is awesome. So, I would guess after a few months we will start to see the true power of dx 10.
#15
Posted 12 July 2007 - 05:18 PM
Crysis DX10 has been optimised for multicore and multi-GPU
Watch the video here: http://www.youtube.com/watch?v=8GorZzVKt1U&NR=1
Crysis up and running on Intel Penryn
Tasty quad-core action
By Wily Ferret - quinta-feira 12 julho 2007, 08:52
Source: http://www.theinquir...x?article=40942
In a video apparently taken at Crytek's headquarters, CEO Cervat Yerli talks about running the game on Penryn, a quad-core 45nm chip, saying that "A multithreaded CPU architecture also means multithreaded gameplay, in the sense that we have physics going on, AI going on... for us, more CPU cores means more interaction."
That's great, but Cervat doesn't quite seem to grasp the significance of the demo, while the presenter raves about "Unreleased technology... on the most anticipated unreleased game!!!!" in a way that seems slightly camped up.
The action looks smooth, even though it appears to be running just on a single-card 8800, although perhaps even Crytek can't get 8800 SLI to work properly on Vista. That said, Yerli suggested that "Crysis has been optimised for multithreading... and the same for multi-GPU and DX10", so perhaps he has faith after all.
Interesting !
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