Hey guys checkout my site for an update.. Seems that for now only us gamers are in for it, Windows OpenGL will be supported, however while running such an app the Aeroglass will haveto shutdown first
In Any case its still going to be annoying.
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New Update on OpenGL in Vista
Started by
Visentinel
, Sep 15 2005 09:51 AM
3 replies to this topic
#1
Posted 15 September 2005 - 09:51 AM
#2
Posted 16 September 2005 - 05:38 AM
thats not good!!
#3
Posted 16 September 2005 - 10:47 PM
sighs - they better fix it!!!! i love my gaming!
#4
Posted 18 September 2005 - 02:47 AM
Three modes of OpenGL support in Vista:
1) Full screen OGL through a vendor ICD (which can potentially run whatever current version of OpenGL is available).
2) Windowed OGL though the DX wrapped vanilla 1.4 implementation.
3) Windowsed OGL through a vendor ICD.
AeroGlass will shutdown during modes 1 and 3
But atleast OpenGL will be supported.
This applies to Games also
the only problem i have now is that MS chose to only support 1.4 in the aeroglass D3D GL wrapper instead of a more up to date implementation like 2.0
1) Full screen OGL through a vendor ICD (which can potentially run whatever current version of OpenGL is available).
2) Windowed OGL though the DX wrapped vanilla 1.4 implementation.
3) Windowsed OGL through a vendor ICD.
AeroGlass will shutdown during modes 1 and 3
But atleast OpenGL will be supported.
This applies to Games also
the only problem i have now is that MS chose to only support 1.4 in the aeroglass D3D GL wrapper instead of a more up to date implementation like 2.0
Edited by Visentinel, 18 September 2005 - 02:49 AM.
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