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Vista 32-bit versus Vista 64-bit


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#1 brewin

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Posted 02 April 2008 - 06:12 PM

images/news/vista.jpgTesting 64-bit performance is still a somewhat dicey proposition. Major benchmarks are either lacking, or don't work properly. For example, SYSmark 2007 simply doesn't run on a 64-bit OS (Vista or XP). And while there's now a 3ds Max 9 SPECapc benchmark, the benchmark crashes consistently with a scripting error before it completes when running on 3ds Max 9 64-bit under Vista 64-bit.

On the other hand, there are more 64-bit applications and benchmarks now. That system-sapping game, Crysis, ships with a 64-bit client. 3ds Max 9, Lightwave 9, POV-Ray, and the Cinebench rendering benchmark all have 64-bit versions. Futuremark's PCMark Vantage offers a 64-bit version of that Vista-centric, synthetic test.

On top of that, anyone using 64-bit Vista will still be running a lot of 32-bit applications. So we benchmarked some of those as well.

ExtremeTech



#2 BlueScreenOfDeath

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Posted 02 April 2008 - 08:46 PM

Crysis sucks enough out of a system as it is... in 32bit mode. I dont think i wanna know what it does when it can address more than 2gb of ram

#3 eniparadoxgma

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Posted 02 April 2008 - 10:59 PM

View PostBlueScreenOfDeath, on Apr 2 2008, 04:46 PM, said:

Crysis sucks enough out of a system as it is... in 32bit mode. I dont think i wanna know what it does when it can address more than 2gb of ram

As far as the experience goes, I find it to be smoother on XP x64.




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